Kknd Xtreme Game

KKnD, or Krush, Kill 'n' Destroy is the first of three real-time strategy games in the KKnD series, and was released on March 25, 1997. The game takes place in a post-apocalyptic setting, where two factions are fighting for control over the few natural resources left. KKnD 1 and 2 are real-time strategy games released in 1997 and 1998 respectively, that are today owned by Atari. They were known for their tongue-in-cheek humor and the difficulty of their campaigns. Set in a post-apocalyptic world, the first game let the player choose between two factions: The Survivors (Humans) and the Evolved (Mutants).

KKND: Krush, Kill 'n' DestroyMelbourne HouseSeries,ReleaseMarch 5, 1997October 30, 1997 ( Xtreme)Mode(s),KKnD, or Krush, Kill 'n' Destroy is the first of three games in the series, and was released on March 5, 1997. The game takes place in a setting, where two factions are fighting for control over the few natural resources left.

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Each faction has its own campaign consisting of 15 missions each, and there is also a multiplayer mode which allows up to 6 people to play via LAN or modem/serial connection.KKnD: Xtreme is an improved and extended version of KKnD, released on October 30, 1997.The successor, was released in 1998. Contents.Story In the year 2079 conflicts arose between the major nations of Earth. A nuclear war resulted of this and the surface of the planet was destroyed. Some humans managed to burrow under the Earth's crust before the nukes obliterated the upper world, taking with them what they could salvage. They turned their attention to constructing machines to resurface. Those who survived the blasts yet lived above ground mutated, and dominated the Earth until the survivors broke through the Earth's surface and an armed conflict between the two groups erupted.

Kknd

The single player campaign chronicles a war in 2140 which is eventually won by the faction chosen by the player.Reception According to Tim Ansell of, sales of KKnD reached 600,000 copies. Its success was an inspiration for the company's own, as Ansell considered KKnD 'an absolute pile of crap' that showed the ease of success for real-time strategy games at the time. Open source remake A fan project aims to make the originals compatible with modern systems while improving online functionality, modding capabilities, support for a broader range of resolutions and operating systems by using the engine. The game is openly developed at. It requires the original assets, which can be bought at online stores like. References.